Rate limiting allows a configured number of executions within a time window. Calls run immediately while capacity remains. Once the limit is reached, later calls are rejected until capacity becomes available again.
TanStack Pacer provides an in-memory rate limiter intended primarily for client-side operations. It can run in server-side JavaScript, but it is not a distributed quota or enforcement system.
This example allows three executions per window:
Rate Limiting (limit: 3 calls per window)
Timeline: [1 second per tick]
Window 1 | Window 2
Calls: ⬇️ ⬇️ ⬇️ ⬇️ ⬇️ ⬇️ ⬇️
Executed: ✅ ✅ ✅ ❌ ❌ ✅ ✅
[=== 3 allowed ===][=== blocked until reset ===][=== new window ===]Rate limiting permits bursts. It does not space accepted calls evenly.
Choose rate limiting when:
Choose another utility when:
The windowType option controls when capacity returns.
A fixed window starts when its first execution is accepted. All accepted executions remain counted until that window ends. Capacity then resets together.
const limiter = injectRateLimiter(sendEvent, {
limit: 3,
window: 1000,
windowType: 'fixed',
})Fixed windows can allow bursts near a boundary because a full quota becomes available when the window resets.
A sliding window tracks each accepted execution separately. Capacity returns one execution at a time as old timestamps leave the window.
Sliding Window (limit: 3 calls per window)
Timeline: [1 second per tick]
Calls: ⬇️ ⬇️ ⬇️ ⬇️ ⬇️
Executed: ✅ ✅ ✅ ❌ ✅
[=== full ===][oldest execution expires][=== one available ===]const limiter = injectRateLimiter(sendEvent, {
limit: 3,
window: 1000,
windowType: 'sliding',
})Use a sliding window when capacity should return gradually rather than all at once.
Call maybeExecute() for quota-controlled operations. Use state or value helpers for UI updates, and the instance for capacity helpers and rejection state.
import { injectRateLimiter } from '@tanstack/angular-pacer'
export class SendComponent {
readonly send = injectRateLimiter(sendEvent, {
limit: 3,
window: 10_000,
})
readonly limiter = injectRateLimiter(
sendEvent,
{ limit: 3, window: 10_000 },
(state) => ({
rejectionCount: state.rejectionCount,
}),
)
}The focused snippets later in this guide use injectRateLimiter and assume they run inside an Angular injection context.
Rejected calls do not run later. Use the boolean return value or onReject to provide feedback, retry elsewhere, or place work into a queue.
const limiter = injectRateLimiter(sendEvent, {
limit: 2,
window: 1000,
onReject: (limiter) => {
console.log('Rejected calls:', limiter.store.state.rejectionCount)
},
})If rejected operations must eventually run, a queuer is usually a better fit.
The instance API provides two computed helpers:
limiter.getRemainingInWindow() // Accepted executions still available.
limiter.getMsUntilNextWindow() // Time until at least one execution is available.Both helpers use the current limit, window, windowType, and execution history.
reset() clears execution timestamps, counters, and cleanup timers. The next call starts with full capacity.
limiter.reset()Use an options function to read reactive configuration:
import { signal } from '@angular/core'
const options = signal({ limit: 5, window: 60_000 })
const limiter = injectRateLimiter(sendEvent, options)
options.set({ limit: 10, window: 30_000 })Changing options does not erase existing execution history. Call reset() when the new configuration should begin with a fresh window.
The enabled, limit, and window options may be functions that receive the limiter instance:
const limiter = injectRateLimiter(sendEvent, {
enabled: (limiter) => limiter.store.state.executionCount < 100,
limit: (limiter) => (limiter.store.state.rejectionCount > 10 ? 2 : 5),
window: 60_000,
})Disabling the limiter prevents the wrapped function from executing. It does not delete existing execution history.
onExecute receives the executed arguments and limiter instance. onReject receives the limiter instance.
const limiter = injectRateLimiter(sendEvent, {
limit: 5,
window: 1000,
onExecute: (args, limiter) => {
console.log('Sent:', args)
console.log('Remaining:', limiter.getRemainingInWindow())
},
onReject: (limiter) => {
console.log('Rejected:', limiter.store.state.rejectionCount)
},
})The adapter has no default operation cleanup because a synchronous limiter has no pending or active work. Use onUnmount only when the component needs custom teardown related to the limiter.
Pass a selector to expose the state used by your view through state(). Without a selector, state() returns {}:
const limiter = injectRateLimiter(
sendEvent,
{ limit: 5, window: 60_000 },
(state) => ({
isExceeded: state.isExceeded,
rejectionCount: state.rejectionCount,
}),
)
console.log(limiter.state().isExceeded, limiter.state().rejectionCount)Option callbacks receive the core utility instance. Read the selected state() signal in templates.
To restore selected state that your app has persisted, pass a partial snapshot through initialState. It is merged with the defaults. Restore only durable fields. Pending timers are not restored.
Commonly useful state includes:
See the Angular API reference for adapter signatures and the public core reference for complete option and state types.